UNPCM 1.2 – Yet another fucking fix release

How many fucking times am I gonna release this body?

Okay guys. So, once again, I am here dropping a UNPCM update, because once again, I discovered some nasty deforms in parts of the body, but, BUT, it doesn’t stop there. Nosir. In this release, there’s all kinds of shit going on. First of all, I have now made the neck 100% seamless. Unlike other variants of UNP, which have double the vertices of the vanilla neck seam, and also slightly different placing, UNPCM now has the same number of vertices, and vertex positions as the vanilla body, which makes seamlessness a shit load easier.

HOWEVER, this wonderful seamlessness also means that suddenly your UNP textures won’t be “seamless” any more, because they were made for a broken seam in the first place. By way of apology for that, I have provided you with neck and body seam resources in the download, which you can apply to your body textures, and restore your seamlessness on your favourite body texture set.

But wait, there’s more.

Along with the various fixes, UNPCM now comes with its own body texture set. No, I don’t mean that nasty shitty thing I released with it before, that makes you want to cry when you see it in game.
Well, okay, I actually do mean that one, but now it is genuinely seamless. On top of which, there are 2 versions on offer. The “rough” version or the “smooth” version. The smooth version has very little detail in the colour map (but plenty in the normal) and makes your character look either flawless, or doll-like, whichever you might prefer to call it. The rough version is quite messy. It gives your characters an appearance a little more fitting to Skyrim.

But wait, there’s still more.

On top of the basic texture sets on offer, it’s worth noting that I’ve made up some normal maps of my own, specially for UNPCM. In keeping with the point of the mesh, which is to be quite petite, the normals focus on a similar idea, keeping your character looking soft skinned. No muscle tone. The normals also fix the armpits. I highly suggest you use them, unless you’re a muscle map freak. However, there is ALSO a normal map set specifically for SG or Mature skin textures. Since I know they’re both very popular texture sets, I decided to give you some normals made specially for them.

Lastly, there’s also an optional softer facial normal map, to make your character look more youthful, and less stern, if that’s your thing.

But wait, I’m still not done.

Along with this update, and all those textures and whatnot, there are also 3 new conversions on offer for UNPCM, AS WELL AS UPDATED VERSION OF ALL THE OLD ONES. That means if you already have anything for UNPCM installed, go and redownload and reinstall it, because they need the updated neck seam.

I promise, this is the last main body update, so you won’t ever have to do that part again.

And here are your new download links for new conversions and the body update.

UNPCM 1.2: Download | Screenshots
KURERE Mizugi: Download | Screenshots
anano OnePiece: Download | Screenshots
Nailflan Simple Knit: Download | Screenshots

For those of you who already have the UNPC version of Simple Knit, I have also updated the UNPC version to the latest UNPC body weighting, as well as applied some basic model and weight fixes to the mesh. It works much better now.

Alrighty folks. That was a long one, and now it’s over. Enjoy. And don’t forget to update your pre-existing conversion!

Halo.


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3 Comments

  1. ErgoSam November 19, 2013 11:46 am  Reply

    Hey there, love your mods. Thanks for your hard work. Long comment, but I couldn’t find a place to send this to you privately. My apologies. I don’t know if you get to see my email, but feel free to contact me there if you need a list of the mods I currently have active if that’ll help.

    I’ve installed this new package w/ smooth (and rough to test after finding my issue) textures and softer feature (and no head maps to test after finding my issue) and it’s fine for the elves, bretons, nords and redguards, but Imperials and orcs get this issue with the necks: http://imgur.com/UKtiyH2. Additionally, Imperials seem to be stuck with… elderly skin on the faces and necks? That’s the best I can describe it.

    I’ve more or less narrowed that down to having nothing to do with the Softer Feature maps.

    Additionally, upon installing the Softer Feature maps, other races (Redguard. Breton) get an issue that looks like there’s an indentation just above the collarbone. Most accurately, this can be described as a partial seam, I guess. I have not tried it with the Mature maps.

    I’ve tested this without RaceMenu (as well as with), with no conflicting maps and without the large majority of any other sort of cosmetic mods, save a few eyes and hairs.

    • Halofarm November 19, 2013 12:35 pm  Reply

      I’ll look into it. I probably forgot to replace the neck seams on some of the normal maps with the neck seams the main body is using, or something like that.

      As for your elderly skin problem, my pack doesn’t come with anything of the sort. So I have no idea what that’s about.

      • ErgoSam November 19, 2013 1:22 pm  Reply

        Thanks for the quick reply.

        Yeah, I didn’t think the elderly problem was you. Maybe it’s vanilla leaking in somehow.

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