Some folks thought it might be a good idea for me to put a sticky post up here to explain that I don’t answer questions about outfits in the images. The reason is because I can’t share a lot of them due to permissions (or legality), and don’t wish to offend people by having to refuse them, and believe me, some people get very offended.
Generally, I take last minute pictures before a release and don’t tend to consider what the characters are wearing. This isn’t likely to change. Please be respectful of that and refrain from making requests or demands regarding them.
We need only the armor NAME, not the armor mod itself.
I know how to use the Google search…
Pro Modder does still have a point. The name is only required. If the original modder doesn’t want to release the mod, then they should hide it even from you and others behind a paywall.
That way you’re not ‘technically’ giving anybody the outfit. It actually gives credit to them as well. Some modders want users to download their mods.
The topic wasn’t posted for debate. This is simply my policy. Frankly, my not telling people is because a lot of things are incomplete ports or personally done game rips which I won’t share (because they’re incomplete) or can’t (because it’s illegal). Most people don’t know how to do this stuff themselves, and when you say “I won’t give it to you”, a lot of people also get very irate. That is the reason for this very simple policy.
Fair enough.
I get it. Don’t worry about it.
I totally get it. You have very good reasons!
Some players are just snobby about it, and don’t want to share. They want their character to be unique, and that’s fine, but they’re often very stuck up and rude about it.
Thank you for being so kind!
Understandable sentiment. Halo works hard and is kind enough to share, we shouldn’t expect him to take the extra steps needed to share every bit of information of every screenshot. That’s missing the point of his posts, and undermining his work as a whole. If you want the clothes in a shot, save the screen and ask somewhere in a request thread.