Eiries Ohmes-Raht Race

Eiries Ohmes-Raht Race

So there’s been a number of requests over time for Eiries’ Ohmes-Raht textures to get their own actual race mod. Today I decided to oblige that request.

The race is FEMALE ONLY, because the textures were female only. It has a few bits and bobs tossed in, because I didn’t just want to throw them on a body. Amongst the features are fully morphing ears and some partial conversions of the khajiit face tints and stripes (partially meaning only the parts that cover the fur). I also included my not butt plug Khajiit tail.

The download also contains a few optional files for different UNP body types. The default is regular UNP, also included at BBP and non BBP versions of original UNPB and UNPB redux (that’s xp32’s version) as well as UNPCM. I’ve also included the relevant skeletons for the BBP versions of the bodies.

Download | Screenshots

Hope you guys enjoy your cat girls!




  1. Karisx March 1, 2014 10:34 am  Reply

    You are to generous Halo, thank’s for this :D

  2. ivanish May 21, 2014 1:44 pm  Reply

    Halo can you make support LadyBody by krista?

    • Halofarm May 21, 2014 3:30 pm  Reply


  3. Xepher June 22, 2014 7:00 pm  Reply

    Hi Halo,

    I usually use UNPB redux project, but it does not work with your race mod. I tried using what I had on the NMM, but it just wont change Eiries Raht race’s body. I tried to install the body option from your zip file you provide, but it crashes when taking off armor. How do I fix this?

    Thank you,

    • Halofarm June 22, 2014 7:11 pm  Reply

      Are you sure you used the correct version? There are 4 different UNPB options in the file. IF you installed a BBP version, and you don’t have a BBP skeleton, it would definitely crash your game when you take clothes off.

      • Xepher June 22, 2014 8:11 pm  Reply

        I used the UNPB redux BBP I already had xp32 skeleton (the one with xp32’s animation collection from nexusmods.com) and it supports BBP for other races using UNPB redux from nexusmods.com. I even tried the UNPB BBP original, but that also crashed.

        I am only having trouble getting the body to work with this race…

        • Halofarm June 23, 2014 9:05 am  Reply

          Where exactly are you installing the files? It should just be an install and go job. There’s really no reason it should be CTDing as long as your XPMS is correctly installed. Are you trying to install the files themselves, or are you just installing with the file tree I provided?

  4. Xepher June 23, 2014 6:59 pm  Reply

    I am taking the Data folders and merging them with Skyrim’s main Data folder.

    • Halofarm June 23, 2014 8:10 pm  Reply

      I really don’t know why else it would be crashing. I tested all of the versions befoire I released the mod. I can’t imagine what would be specifically making it crash for you.

  5. Xepher June 23, 2014 8:41 pm  Reply

    oh well… I will just have to settle for what it gives me… I might end up finding the solution later. Thanks anyway.

    • Halofarm June 23, 2014 9:37 pm  Reply

      I’m sorry I couldn’t be more help. I just truly don’t understand what would be going wrong when it’s all installed correctly.

  6. Xepher July 1, 2014 12:33 am  Reply

    Hey Halo,

    I think I may have a possible lead as to why UNPB does not change my eiries raht race’s body.

    I use FNIS and PCEA. I think PCEA may be the culprit if the race is being confused as a vanilla race. Also, When I try to add one of your body mods, It is clashing with the body mod(s) already installed. I have read on the internet from many sites that skyrim crashes when they have multiple body mods installed.

    What do you think? Is the possibility of PCEA confusing the race as vanilla the problem?

    • Halofarm July 1, 2014 12:55 am  Reply

      Well, firstly, when you install a new body mod, it should overwrite the old one. It shouldn’t even be possible to have more than one installed in your main game.

      As for PCEA. PCEA causes all sort of odd problems with animations and things. The crash is most lilely caused by the fact the race uses a custom skeleton location, or something along those lines. However, I can’t say I have an idea on how you might fix it.

      • Xepher July 1, 2014 1:18 am  Reply

        Okay. thanks again for responding so quickly. :)

  7. Panda October 13, 2014 4:15 pm  Reply

    Doesnt work.
    Put it through nexus.
    MO wont work anyway.
    Put it in textures folder as was told on LL.
    Didnt work.
    Help please?
    thank you! :)

  8. Panda October 13, 2014 4:20 pm  Reply

    Soz posted by accedent twice XD
    Two different pages.

  9. Gabriella Di Gregorio April 10, 2015 5:01 pm  Reply

    What are the race skills? Same as Khajiit?

    • Halofarm April 10, 2015 5:17 pm  Reply


  10. Gabriella Di Gregorio April 11, 2015 7:49 pm  Reply

    Yeah sorry I should have just read the readme…
    I love this mod so much! Great job!!!

  11. Ikrium April 20, 2015 2:17 am  Reply

    I dropped the files into the skyrim folder but it wont show up in game as a race. any idea why?

    • Halofarm April 20, 2015 8:14 am  Reply

      Turn the mod on in your mod manager.

  12. SigTerm May 27, 2015 9:56 am  Reply

    Hey, I just wanted to say thanks.

    Great work. Always wanted to have proper catgirl in skyrim (semi-feral/wild type, not “helpless/cute”) and your modification is the best one out there.

    Pretty much what I needed.

  13. Ryan October 24, 2015 10:28 pm  Reply

    What’s the mod with the catgirls that pop up on your website banner sometimes?

    • Halofarm October 24, 2015 11:20 pm  Reply

      It’s Alicia. She’s a custom character.

      • Ryan October 25, 2015 9:21 pm  Reply

        Can you please tell me how to get one like that?

        • Halofarm October 26, 2015 8:25 am  Reply

          Use the custom textures supplied with the Alicia follower download, which you can find on the menu under mods > skyrim > character followers.

  14. KSinclaire April 23, 2018 1:14 pm  Reply

    I realize this is quite old, but do you have any idea what might cause the race to be missing its tail, following a basic install with no changes made? I had this installed previously without issue, and while my load order’s changed quite a lot since then – I can’t think of anything off-hand that would cause that.

  15. KSinclaire April 23, 2018 3:13 pm  Reply

    Disregard my previous question – I figured it out! I did have another, though. I’d like to de-butt-plug-ify another Khajiit tail – but comparing its .nif to yours didn’t give me any apparent leads on how to even start at attempting that. Was that something you had to do in Blender/3DS?

    • Halofarm April 23, 2018 11:08 pm  Reply

      Yes, the mesh was edited in blender to reposition it.

  16. EiriesFan December 13, 2018 10:00 pm  Reply


    Any chance for a Skyrim VR-compatible version?


    • Halofarm December 13, 2018 10:00 pm  Reply

      Not at all. I don’t think anyone involved in this has Skyrim VR. We don’t even have SSE.

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