So, here it is, complete. In fact, rather more complete than I think any of you would have been expecting.
Halo’s Poser now complrises of 2 complete modules of 81 poses each. For those of you who are bad at maths, that’s 162 poses. Over 100 new poses for you all to play with.
Why is Halo’s Poser not just part of Pinup Poser? Well, basically, because unlike Pinup Poser, which are posed slowly and tested in game and fixed, where need be, Halo’s Poser is quick and dirty. Make a pose, save pose, make next pose, save pose, rinse, repeat. Also because I’ve pushed the skeleton a little further than I normally would, so some of these poses are a little more mangled for the sake of achieving a certain look.
Other important information? These poses WILL CLIP. That has nothing to do with my poses, and everything to do with your skeleton. I don’t want to sit and explain the ins and outs of Skyrim skeletons, but with the point we’re at with modding, 99% of you downloading this mod will have some sort of custom skeleton. Many of you will be using XPMS. Some of you will be using ECE’s scale options (shoulder scale, waist scale, etc.) Some of you will be using RaceMenu’s bone scale options. All of these will cause clipping with these poses. It’s not something you can fix without reverting to a vanilla skeleton with 0 scales, and it’s not somwething I can fix, because I can only make poses for 1 skeleton type, and I use the vanilla skeleton.
tl;dr: If you run into poses in this mod which have hands clipping inside legs, or arms clipping through bodies, don’t come running to me, because it’s not my fault. It’s just an unfortunate side effect of having so much control over character creation.
And ramble over, enjoy your poses.