Well, I said I’d be updating old followers AND releasing some new ones, so here’s a 2-in-1 for you. Anya and Eriko.
Succubus sisters. They come as a pair. They’re both extremely pale, so they might just look flat and crap in your game, depending on your ENB. No special textures here, since they’re pretty standard stuff. Archive comes with optional dry textures for Eriko, if you’re not into the sweaty look.
Okay, so, after having some people test the new areas of the mod, I released it, and then this morning, one of my friends discovered some missing textures, which I assumed were corrupt somehow. Turns out they were, because BSA archives have a 2.1gb file size limit. Great.
FROM NOW ON THE AETHER SUITE WILL CONTAIN LOOSE FILES AND NOT A BSA. It’s just easier that way.
FOR ANYONE WHO DOWNLOADED YESTERDAY’S UPDATE, DOWNLOAD AND INSTALL THIS ONE INSTEAD.
ANYONE UPDATING FROM ANY PREVIOUS VERSIONS, INCLUDING YESTERDAY’S RELEASE, BE SURE TO DELETE THE “AETHER SUITE.BSA” FILE FROM YOUR DATA FOLDER.
Here’s the download again: http://mod.dysintropi.me/mods/Skyrim/Aether%20SuiteC.7z
And my apologies for causing you guys trouble. I had no idea there was a bsa size limit.
Another Aether Suite update so soon? Why yes, yes it is. This update incorporates a project I worked on for a very long time but never ended up completing. Something that was quite important to me. I’d been working on and off making up Ayleid assets and recreating some of the tileset from Oblivion from scratch. The important part about it was that I was using the Ayleid textures created by Qarl.
I imagine a lot of you out there in the TES modding community only joined with Skyrim. For those of you who don’t know who Qarl was, he was incredibly well known in both the Morrowind and Oblivion modding communities for his mods, especially his texture overhauls. He created the biggest, and still in my opinion the best texture overhaul for Oblivion, and anyone getting into Oblivion today would likely be using his Qarl’s Texture Pack 3 mod. Qarl died in 2013, and when I found out I began work on a mod incorporating some of his textures. Originally it was to be a follower and quest mod which would have a long forgotten Ayleid ruin found on the Skyrim border as the final dungeon. As you can all tell, it was never released, but I still wanted to make use of the assets, and bring Qarl’s name into the Skyrim modding community, and this is how I decided to do it. I’d been planning to add a Knox undercity for some time, and when I thought about it, it just seemed to fit.
So what do you need to know about this update? Well, the important part is that anyone who might have mastered their own esp to the Aether Suite in the past will find it broken. Because I merged 2 mods into 1 here, the reference IDs were renumbered, and this will break any mods based on the Aether Suite. It will also send any saved games in the Aether Suite back to the Riverwood Inn. I HIGHLY RECOMMEND ANYONE WHO HAS ANY FOLLOWERS SITUATED IN THE AETHER SUITE CLEAN THEIR SAVE GAMES OF THE OLD VERSION BEFORE UPDATING.
Other changes include the fact that the warrens doors are ALL locked now, and the keycard is now found inside Arbelle Ephienne’s desk, in her office. The undercity can be accessed via the newly created warrens block 3.
Here’s the download: http://mod.dysintropi.me/mods/Skyrim/Aether%20SuiteC.7z
Most importantly this release is dedicated to Qarl. I hope his name will carry on with the TES modding community, in one way or another, for years to come.
Enjoy the update.
So recently, I took down my character followers. I did it quietly, and without complaint, but apparently some other folks decided to make a big announcement about it. Reason was, I was pretty unhappy with how often they were getting downloaded just so people could take their textures, or other unique assets.
So I took them down, and had a good think about what to do regarding the matter, and originally I was just gonna leave them offline and that was gonna be that, but then I figured I could do something much better.
Instead of taking them permanently offline, I’ve begun updating them all to their current versions. They’re no longer packaged into bsa files, which makes it much easier for people to get any custom assets out of them they might want, and any follower with unique textures will also have a separate download specifically for their related texture pack, so you don’t need to go to the trouble of downloading the whole follower. They will come with low res textures as default, with optional high res ones in the same archive.
So over the next few weeks, they’ll be coming back one by one, as I update them with their relevant high poly heads, and I’ll also be adding some (not all, there are a couple I don’t want out in the wilds) of my newer characters as well. The only exception is Nala, who I don’t actually have on my PC any more, since I deleted her. I do have a backup of the old follower files sitting on here though, so if there’s demand for her, I can put her back up.
Also, the character followers page has been updated as well, since I’ve chosen a new presentation format for it, and the mods are now being hosted on my main modding domain.
Alicia: Download Follower | Download Textures
Sinestra: Download Follower | Download Textures
Breezy: Download Follower | Download Textures
Enjoy your updates!
Christmas day part 2! An Aether Suite update. Anyone who’s been keeping track of the numbers might guess it’s a pretty big one. We jumped from 0.1.6 to 0.2.0.
See below for the substantial list of changes, which I doubt anyone was expecting.
-Added area Red Robin Plaza
-Added area Children of Talos Chapel
-Added area Arbelle Ephienne’s Office
-Added area Apartment 184
-Added radio station Wave Radio
-Countless other small updates, upgrades, and fixes which are too small to mention.
WAVE RADIO. I don’t know how many of you played Fallout New Vegas, and I’m sure even less of you used my mod, but Wave Radio carries a legacy well past Skyrim.
A few instructions about Wave Radio, since I don’t think I put any in the readme.
-There area couple of radios in Knox which are separate from the main station and will only play within the cell you activate them.
-To activate Wave Radio, equip the mini-radio found in Apartment 184. To turn it off, unequip the radio.
-Wave Radio (the main station) replaces your background music, so if you have your in-game music turned down, you won’t be able to hear it.
Oh, and one other note. The apartment WILL crash for some people. I’ve had some folks test it. It doesn’t crash as all for some, it crashes occasionally for others, and a lot for others. I can’t pinpoint the cause, I’m afraid. Maybe try installing HDT memory patch? That fixed it for me.
That’s the skinny, and Christmas is over. Sorry I didn’t have more to deliver, but I am only one man, and I’m no Santa Clause.
Merry Christmas to everyone! And a big thanks to Chilliblitz who single handedly donated enough to cover my server this month.
It’s Christmas! You know what that means? Presents!
I hope you guys didn’t think I’d leave you with nothing on Christmas day. Well, not this time, anyway. 3 Skyrim Christmasses have gone by and I wanted to make this one a little more memorable than the last, so I’ve got a couple of small gifts for you, and this is the first.
Halo’s Poser 5.0.
I’ve added 2 new modules. Halo’s Poser 7 and Halo’s Poser 8. Halo’s Poser 7 is 100% complete, all 81 poses. Halo’s Poser 8 is 66% complete with 54 poses. (or maybe 56 if you poke those blank slots for 55 and 56).
Lots of standing poses again because we all need more standing poses.
Download is above, or just here, for anyone confused: http://mod.dysintropi.me/mods/Skyrim/Halo%27sPoser_C.7z
Enjoy your posing!
I really ought to stop with the anime names…
So, another small Aether Suite update. More back rooms, and a slightly different way to get to them. Don’t be fooled by the fancy names. They’re nothing special. The Satellite Container is a bit buggy with its water. I have no idea why.
I also decided to open up a teleporter to the original version of the Red Robin Lounge, which I never deleted from the esp. I still use it for screenshots sometimes, and I actually prefer the design to the newer, more grandiose version. It was dumped because it was crash heavy and I couldn’t figure out why, but for the sake of a bit of fun, you can now access it via the mic in the overhauled teleporter room in the lobby, should you so choose.
And just a reminder that followers can’t follow you to any of these areas, just in case you were hoping for anything like that. Of course, you can still use the “moveto player” command, but you’ll have to move them around yourself.
-Added a few more back rooms, specifically, Velvet Bedroom, Ocean Abyss, Crystal Infinity, Icy Cavern, Pitch Black Glass/2, Satellite Container.
-Added access to a room that’s been sitting there untouched for months, Daedalus Observation Deck.
-Added access to the original version of the Red Robin Lounge. It was crash heavy, so I redesigned and rebuilt it, but I still prefer the original, so I let others in as well. As the teleporter for it says, it comes with a serious CTD warning, but you might get some fun out of the cosier design.
Download | Screenshots
And just to reiterate my request for donations. If you can help, it’s appreciated, but just to remember whether you donate or not will not have an effect on the rate at which I release mods.
Shh. Nobody mention the lame title. I was listening to that song making this post…
Halo’s Poser 4.15
Not that big of an update overall. Added and completed Halo’s Poser 6 module. That’s it. 81 more poses. Some of them are explicit. The kind of stuff you’d find in HPEXT. The idea separating lewd poses out into their own special poser again seemed tiresome, so I’m just including them in the main poser now. They’re all marked (explicit), so those of you who want to avoid that sort of thing won’t have any trouble working around them.
On another note, it’s coming up to server time again, and I’d be really grateful to anyone who could help out this time. Remember, the server isn’t that expensive, so I’m not asking you to donate to me in the hundreds. Just any help you can give.
As always, the download is up in the menu bar, or right here, if you don’t speak English, and these long rambling posts without handy download links just seem weird and confusing: Download
Enjoy your posing!
So, I’ve been frustrated with the lack of ability to pose tongues for ages. In the meantime, I was using Morten’s conversion of linga’s tongues for my tongue needs, but they were all at the one arbitrary height which generally didn’t fit most of my characters, so I decided to make myself something a little more comprehensive.
This thing has 16 different types of tongues (actually, it’s 8, but in both thin and wide versions) at 5 different heights for females, and 2 different heights for males. Why only 2 for males? Because I don’t play males, so I was lazy. It was 112 tongues already… The tongues are in no particular order (but they ARE in the same order for each type), so you’ll have to figure out which is which yourself.
You can find the tongues all in a little strongbox on the sharpening wheel in qasmoke.
Download | Screenshots
Enjoy your licking!
A small Aether Suite update. Nothing big this time, just enough that I felt it was worth making a public update.
Here’s the changelog:
-Changed the school courtyard and wall textures again. This time they’re actually nice.
-Relit the Red Robin en suite. The lighting is now more… sensual?
-Added 7 new “back rooms”. All the teleporters can be found in the same place as before. There’s just more of them now.
I should probably stop the Japanese title naming…
Also, just reiterating my request for donations, for anyone who might not have seen. Not a big deal if you can’t donate. Would just be nice to get a little help with the server for a few months.
Download is on the right as usual —–>
P.S. To get the best results with all these rooms with lots of glass block walls etc, I recommend you try this mod: HDT Ordering Independant Transparency.
It’s a proxy library for ENB which basically makes overlapping transparent objects work as they should. I don’t recommend it for normal play, because it has bugs of its own, but it’s an essential for taking pics in places like Knox or the back rooms. If you have weird problems with the newest version, there are a number of older versions which may work better for you. I personally still use the original version, because it gives the best results.